# Support Need help with LuDo Weekly? You're in the right place. The app is small enough that most things are self-explanatory once you tap around for a minute. But here are the questions I hear most often. (For the systematic version — every gesture and setting, in order — see the [[Guide|guide]].) --- ## The basics ### How do I add a task? Tap a day, then the orange **+** in its header. A small composer opens with the keyboard ready: type, hit return, and it stays open for the next one — task after task, without ever leaving the day you're filling. For the fuller version, use the **+** on the **WEEK band** at the top. Same field, with chips underneath it: send the task to the inbox or pick several days at once (one copy per day), give a dated task an hour, open its details, or make it repeat. Either way, you can drag tasks between days — or back to the inbox — afterwards. ### How do I edit a task? Swipe **right** on any task to reveal **Edit** (a long swipe opens it directly). The editor is the capture sheet, prefilled: rename the task, move it to another day, give it a reminder hour, open its details, flip **Repeat weekly**, or send it to another context. To remove a task, swipe **left** for the red **Delete** — a five-second **Undo** appears in place, just in case. ### How do I move a task to another day? Long-press it and drag. Drop it on any day, or back on the inbox. ### Can a task hold more than its title? Yes, since 1.5. Open the task and tap the **details** chip: behind the title you can keep notes and a checklist — the steps you'd otherwise be carrying in your head. Drag a block to reorder it, swipe it to reveal **Delete**. The task list stays a list of titles, so the glance is untouched; the detail waits inside the task. It's free, and you can read it and tick its steps from the Apple Watch too. ### How do I plan next week? From Sunday, expand the **Sunday card** and a quiet invitation appears at its foot — it only shows there, so you won't find it in the collapsed glance. Tap it and the whole week slides up to next week's board — with everything still pending already waiting in its inbox, exactly what Monday would have brought you. Drag it onto days, add whatever else is coming, and come back whenever you like: the plan stays editable all Sunday. A task you've already assigned shows a small hint of its destination in its current-week row, and if you finish it before the week ends, its place next week is quietly cancelled — you don't have to undo anything. Planning is free — though the free plan's three-a-day limit counts next week's days too. ### What happens at the end of the week? LuDo Weekly resets cleanly. Completed tasks are archived (**Settings → Archive**). Unfinished tasks move automatically to the top of next week's inbox, ready to be rescheduled or let go. The one exception is a repeating task you didn't get to: it isn't carried over, it's archived as it stands — next week's copy is already on its way to its own day, and the same task twice isn't honesty, it's clutter. No overdue badges. No guilt. No tasks silently lost. --- ## Contexts ### What is a context? A context is a separate plane of the same week — Personal, Work, a side project. Each keeps its own tasks, its own color theme, and its own honest spillover. It's part of the one-time unlock. ### How do I switch context? Swipe left or right on the **WEEK band** at the top. Once you have more than one context, a small pill shows which one you're in. You can also switch from Settings. ### How many contexts can I have? Up to four in total — a default context plus three you create. It's a deliberate limit: LuDo Weekly is a week planner, not a filing system. ### What happens if I delete a context? Nothing is lost. Its tasks (archived included) and repeating rules are moved back to your default context. Deleting a context never deletes tasks. --- ## Sharing a context ### Can I share a context with someone else? Yes, since 1.5 — a context, with one other person. You both see the same tasks and you both edit them, each from your own iCloud account: whoever ticks something, it's ticked for both. There's no owner and no guest, no shared login and no account to create — just two private contexts kept in step. Sharing is part of the one-time unlock, and both sides need it: accepting an invitation takes the unlock and a free slot among your three contexts. ### Which contexts can be shared? Any context you created. Not the default one — that's the plane you always have, the one that exists before you configure anything, and it stays yours alone. ### What does the other person see? That context's tasks and its name. Nothing else: your other contexts are invisible to them, and so is everything you keep in them. Even the color theme stays personal — you each pick your own for the same shared week. ### Will it notify me when they change something? No. There are no notifications for a shared context, by choice — coordination happens by glance, the way the rest of the app works. You open the week and it's already up to date. ### What happens when the share ends? Either of you can end it, and it ends for both. Each side keeps a complete, working copy of that context — every task, archived ones included — as an ordinary private context of their own. Nothing is deleted on either device, and neither of you has to export anything first. That's the design, not a happy accident: ending a share is a disconnection, never a loss. ### How private is a shared context? It travels between your two accounts through Apple's own iCloud — never through any server of mine, because there are none, and I have no way to read it. The fine print on how a shared context is protected lives on the [[Privacy|privacy page]]. ### Can I share with more than one person? No — a shared context holds exactly two people, you and one other. Past two, a week stops being something you can hold in your head and turns into a team board, which is a different app than this one. --- ## Repeating tasks ### How do I make a task repeat every week? Swipe the task right, tap **Edit** and flip **Repeat weekly** — or go to **Settings → Repeating tasks** to create one from scratch. Pick the weekdays and save. LuDo drops a fresh copy on each chosen day, every week. It's part of the one-time unlock. ### Can I set a specific date, or repeat every two weeks? No — repetition is weekly only, by design. The week is the horizon: no dates, no intervals, nothing to maintain. ### If I delete one copy, does it stop repeating? Deleting a single instance only removes it for that week — it comes back next week. To stop a rule entirely, edit any of its tasks and turn **Repeat weekly** off, or open the rule in **Settings → Repeating tasks** and choose **Stop repeating**. Existing copies stay; no new ones are created. --- ## Reminders ### Can a task remind me? Yes, since 1.5 — when you ask it to. Open the task, tap the **reminder** chip and pick an hour: it fires on the task's own day, at the time you chose. Hours land on a five-minute grid, so you set the time you meant instead of fighting a dial for it. You can set the hour from the Apple Watch too. Reminders are part of the one-time unlock. ### Where does the reminder come from? Your own device. It's an ordinary local notification, scheduled by the app itself — nothing is sent from a server, because there is no server to send it. Turning notifications off for LuDo Weekly in iOS Settings silences them like any other app's. ### What happens to a reminder at the end of the week? It goes with the week. A reminder lives on its task's day, so when the week rolls over it's gone — nothing accumulates, and nothing follows you into next week uninvited. For the same reason, a task without a day can't hold an hour: move a task to the inbox and its reminder is cleared, because there's no longer an instant for it to fire at. ### Does the app notify me about anything else? No. No badges, no streaks, no "you have four tasks today". The only notification LuDo Weekly can send is one you set yourself, on the one task that needed it. --- ## Widgets ### How do I add a widget? Long-press your Home Screen or Lock Screen, tap the **+** (or **Edit → Customize**), search for **LuDo**, and pick a size. Widgets are free for everyone. ### Can a widget show a specific context? Yes. Long-press the widget → **Edit Widget** → choose a context, or leave it on "Follow the app" to mirror whatever context is active. ### Can I check off a task from the widget? Not yet — widgets are read-only for now. Interactive widgets are on the [[Roadmap|roadmap]]. --- ## Pricing & unlock ### How much does LuDo Weekly cost? It's **free to download**, and the week itself is free: the seven days and the inbox, drag and reorder, completing and editing, the honest weekly rollover, planning next week from Sunday, task details, quick capture, the archive with its filters and its export, backup and restore, all six themes, the widgets and iCloud sync. A single **one-time unlock** adds unlimited tasks per day, contexts, weekly repeating tasks, reminders, shared contexts and the Apple Watch app. There is **no subscription, ever**. ### Is there a limit on the free tier? Yes, one: up to **three tasks per weekday**. The weekly inbox is exempt — it's unlimited, which is what keeps the honest rollover honest, since that's where unfinished tasks land. Completing a task doesn't free its slot; a day clears when you archive it or when the week rolls over. If three a day is your week, the app is simply free. ### I already paid for LuDo Weekly before it went free. Do I keep everything? Yes. Anyone who bought the app while it was paid is unlocked forever, automatically. ### How do I restore my unlock on a new device? Open **Settings** and tap **Restore purchases**. As long as you use the same Apple Account, your unlock comes back. --- ## Data & devices ### Does my data sync between my iPhone and iPad? Yes — since version 1.4.0. Your tasks, contexts and settings sync through Apple's iCloud, traveling privately between your own devices, never through any server I run. It's on automatically when you're signed into iCloud; **Settings → iCloud sync** turns it off for a device you'd rather keep on its own (your data stays put). The one thing that travels further is the one you send there yourself: a context you choose to share, and only that one. ### Does it work on Apple Watch? Yes — since 1.4.1, the whole week lives on the wrist: all eight bands, capture and complete from the watch, complications for your watch face. Since 1.5 you can also set a task's reminder hour there, and read its details and tick their steps. The watch app is part of the one-time unlock and syncs through the same iCloud. ### Can I export my tasks? Yes, two ways. **Settings → Backup** exports your tasks — everything, or just the active context — to a plain file, and can restore from one; restoring only ever **adds**, it never deletes what's already on the device. And the archive has its own export: narrow it to a week range or a context, then take out exactly what you're looking at, as Markdown or JSON. ### What happens if I delete the app? iOS deletes the app's local database along with it. With iCloud sync on, your tasks also live in your iCloud and come back after a reinstall once sync catches up. Before resetting iOS or replacing a device, the safest move is still to **export a backup** first — it takes two taps and covers every case. ### Can I use LuDo Weekly in my language? Yes — English, Spanish, French, German, Italian, and both European and Brazilian Portuguese, following your device automatically. To override it, go to iOS **Settings → Apps → LuDo Weekly → Language**. ### Where is the dark mode setting? There isn't one — LuDo Weekly follows your system appearance. Switch iOS to dark mode and the app follows. --- ## Why LuDo Weekly stays focused You may notice LuDo Weekly does less than most planners, on purpose. No past weeks, no calendar to scroll through, no projects, nothing pinging you unasked. That's not minimalism for its own sake — it's a filter. ### Why only the current week? A day is too small a window to plan with intent — by the time you've planned it, it's already running. A month is too large — whatever you put in week three has faded by the time week one arrives. A week sits in the middle: short enough to see in one glance, long enough to actually move things. So there's only this week — and, on Sunday, the one that's about to start. When the week ends, completed tasks archive, unfinished ones spill into next week's inbox, and a new week begins. ### So how do contexts, repeating tasks and reminders fit? Every feature is judged against one question: *does it make it easier to plan, see or finish the week you're in — without breaking the glance?* Contexts pass. Weekly repeats pass. Planning Sunday's week passes, and so does a reminder you set yourself, on a day inside the week. Dates, projects, priorities and a stream of notifications don't — they pull you out of the week. That filter, not a feature count, is what keeps LuDo Weekly calm. ### Why so few notifications, and no badges or streaks? Because the moment an app starts pinging you on its own initiative, it stops being a quiet place to think. LuDo Weekly is meant to be opened, not pushed. Since 1.5 it can send exactly one kind of notification — a reminder you asked for, on a task, at an hour you chose — and nothing else: no badges, no streaks, no bulletins about how your week is going. There's no shame mechanic either — if something doesn't get done, it simply travels to next week. --- ## Still stuck? Found a bug? Have a feature request? Write to me. I read every email and reply within a few days, usually faster. 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